Unaggressive and smart Dogmeat (FO4Edit)
Dogmeat’s behavior changed:
Non-aggressive: It won’t bite anything hostile immediately at the sight of them.
(But it bites back when being attacked.)
Intelligent: Avoid impossible war. It will retreat from combat if enemies are too much stronger.
Version 1.1: Everyone considers Dogmeat a friend!
Your enemies won’t attack Dogmeat at sight. But they will when you order Dogmeat to attack them first.
What I’ve changed (using FO4Edit):
You can repost, reblog or advertise this mod anywhere if you’d like to!